
It is advised to remove this piece of weaponry before training at a Blade weapon trainer. However, all of your spells gain in skill as your magic stat rises, and upon reaching certain levels in said magic stat, your combat spells take on new animations. There are far fewer statistics than in QfG and no skill levels in specific spells.
Quest for infamy sword stats update#
This can be expected to be items like potions, weapons, armor, accessories, and/or special plot items. We have a quick update on Rule 8 - Please see here.

Base Value refers to the value without factoring the effects of Mercantile skill or NPC disposition. >Wandering Fool: Infamy: 7/10 >Japan >Noteriety Wider World: 4/10 >Noteriery Las Vegas: 10/10 >Noteriery New York: 10/10 >Noteriery Hawaii.Note: There are two IDs for five of the leveled swords, the second ID is the cursed weapon initially picked up.After giving the Greaves to the Hero he requests to be Knighted so that he may follow them into Underpall Cave and avenge Sir Roderic and recover the Sword. There Lathon has explained that his master, Sir Roderic, had recovered the Greaves before he died but not the Sword of the Crusader.

When equipped, the Sword of the Crusader grants the Crusader's Arm enchantment, which fortifies the Blade skill by 10 points. However, if the Hero's infamy rises, the sword will become unequipable.Īfter collecting all the other Crusader relics: the Boots, Gauntlets, Helm, Cuirass, Shield, and the Mace, the Hero will return to the Priory of the Nine.
